Fight Potential (while staying true to the Giger Drone/Jungle Hunter)
-Bloo-,
Xenomorph,
11 years ago
(Sorry, this is half topic/half rant, and it's way longer than I thought.)
This is something that I've been thinking about for a long time. When we see any Predators fighting in the movies, they move like dudes in suits - sluggish and, honestly, kind of boring. Now, I know why they move like this - they ARE dudes in suits. And we don't want ridiculous Crouching Tiger/Spidey Predators made from poor CGI, right (although I'm open to good CGI)? So there's gotta be a middle-ground.
If they weren't played by guys in suits, the Berserker/JH fight in Predators would have been a lot more amazing. For example, the Xenos in ACM/AVP3 were a lot more agile than their film counterparts, and I prefer it that way (though I can do without the sometimes wonky animation). Same with any Predator seen in the games. But I'm still not fully impressed. What I mean is, I think they need to be a lot more intense. But what would that even look like?
I know "you need to be more intense" is a lot to demand of creatures that are already pretty goddamn hardcore, but I just think the reason why no one cares about AVP is because, together, they make for some really lackluster action. I think it's because people aren't very imaginative with the actual AVPing. But how DO you make an AVP fight unique? Monsters slashing away at each other with nothing more than brute strength (Celtic VS Grid, any Praetorian fight) is more boring than fucking a tree. And you gotta be honest with yourself, the most exciting thing about Ripley VS the Queen was her (awesome as hell) pre-mortem one-liner and the fact that she even had the balls to fight it, not the actual fight itself. But it was the '80s, what could you do?
I'm not saying the action should have priority over the story. If we got an awesome Queen fight but a weak reason for it to happen (Ripley fearlessly proclaiming she's manly rather than Ripley doing it to save Newt regardless of her fear), that'd suck just as much. So how do you make an in-character AVP fight more exciting?
With Predators, they're naturally slow and mysterious, but I don't think that's the height of their speed at all, even when they're still shown to be rather slow when fighting (even against other Predators). Again, refuse to believe that's anything more than the limitations of a dude in a suit.
I think they're more like certain reptiles in terms of upfront behavior. They should get into it while calculations are being made in the back of their heads, circling/stalking each other very slowly... only to strike all at once or in several well-placed moves. They're hunters. They think about all sorts of things and they're shown to be extremely intelligent. So why does all that intelligence fly out the window when they're actually fighting?
I always imagine them fighting more intelligently than any Predator has on-screen. They should let their environments fight FOR them. They need to think ahead HUNDREDS of steps rather than going with the flow. They'll see your weapon and use it against you without laying a finger on it. Let's say you have a sword to combat their wristblades. They won't even extend the blades - they'll perform a maneuver to get you to stab yourself. If it DOES come to fighting head-on without the use of the environment, they'll still provoke you to act first. If you DON'T act first, they WILL, and rather than outright slashing at you, they'll do SOMETHING that'll make you go "holy shit." I dunno, obviously I haven't thought about it in TOO much detail, but do you see where I'm getting at? (Maybe these "Sherlock Predators" stray too far from the idea of the Predator...?)
And Aliens, holy SHIT this is a problem. They suffer the "Multiple Demon Syndrome" of Supernatural - extremely cunning/dangerous when alone, shitty when in a group of 2 or more. Like the "dude in a suit" thing with Preds, this isn't the Xeno's fault - it's more to do with the fact that writers can't include gamebreakers (in this case, the gamebreaker being the Xeno's massive number) that don't have an easy fix because that's bad writing. But not many people realize that making the gamebreaker less dangerous for no reason is WORSE writing.
Admittedly I don't read much of the EU, but I've yet to hear of an instance where Xenos in massive numbers was an actual threat rather than an implied one. (ACM, one of the only canon non-movie stories we have, is also the worst (best?) fucking example of this - you can literally just run through almost every goddamn level without having to fight one of the (implied hudnreds, implied "dangerous") of Xenos coming at you.)
The way the Xenos fought in the AVP movies was really disappointing. They were small dinosaurs. What the hell happened to the Xeno that would look and sound like it enjoyed torturing you? Even the Warrior that grabbed Newt, for the few seconds it was on-screen, looked more like a sadistic kidnapper than the Xenos from Resurrection. Its posture, its lack of hissing (if I recall correctly), just... everything about it was more alien than every Xeno in the AVP films put together. If I saw Grid, I would shit my pants, sure, but I would shit my pants as if I saw a bear or something. Now, if I saw a bear that was also a kidnapping rapist, I'd probably shit my pants in a different direction.
So how do you fix that?
Honestly, I don't know the right answer. I've thought up dozens of scenarios of a Xeno fighting the aforementioned "Sherlock Predator," and none of them are satisfying. They all either overpower the Xeno or turn it into something it's not. How the hell do you make this thing a formidable fighter while staying true to the Giger Drone? Really, how?
And then there's the Queen. How the fuck do you handle this thing correctly? I can't treat it like either on-film Queen. The Acheron Queen, while cunning, would be way too slow to fight a Predator. And the AVP Queen was a T. Rex. I don't want that.
Now I KNOW you guys have thought about this at some point, maybe some more than others. Tell me, how do you make a more unique + intense AVP fight while staying true to the original iterations of the monsters? Do you agree with my "Sherlock Predator," or do you see a different way they could fight in fast-paced action? What about Xenos?