Mebber,
Xenomorph,
10 years ago
Well, i'm not Dave, but to use his words: "Immersive. Tense. Dread inducing."
The DLCs are amazing, they absolutely feel movie-like. Enviroments look great and authentic, and everyone who loves the first movie will feel home right from the beginning. They're quite short if you go straight for the objectives (assuming you don't die that often), but the level design is pretty good in both DLCs and a bit mazelike, with plenty of rooms and corners left to explore and a few audio logs and crafting stuff to collect. I haven't explored everything, because the game really dragged me in and made me to go for the objectives right away. It was really awesome and catched the feel of the first movie - there was no time to waste on sightseeing and wandering around, there was a job to be done! I was on the edge of my seat every second of the DLCs, there isn't one moment where you can relax. Two particular situations in the DLCs are especially great imo.
SPOILER
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In Crew Expendable, at one point you've got to enter the extensive airduct system from the movies (where Dallas died). The airducts are a real maze, very dark and you don't have a flashlight (well, i haven't found one, but it was much more awesome this way anyway). The player has to crawl through the ducts (illuminated only by the flickering, short-reaching light of the flamers pilot light) to reach the other side while lambert is yelling useless and confusing directions at you. And the Alien is actually hunting you in the ducts, so you better hurry up...
In Last Survivor, once you've activated the self-destruct mechanism, you've got to reach the escape shuttle within 5 minutes. And the shuttle is at the very far end of the map. And the Alien is still on the hunt. And you don't have the time to carefully crawl through the whole map again to avoid its attention. And your flamer is probably almost empty. And the corridors became a hellhole of fog, flashing lights, sirens and all other sorts of visual and audible uproar.
Brilliant!
By the way, i'm not sure how Crew Expandable fits into the movie story. You're not really playing through the actual movie storyline in that one. It becomes more of a what if-scenario after a specific point - but i've also read that this is actually some sort of partial rehash of a story fragement cut from the final movie, another attempt to trap the Xenomorph, either before or after Dallas failed attempt (but you can play Dallas in the DLC).